Marine Science Center

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Working with Ferda Kolotan studies into component based architecture were applied to the programatic needs of a marine science center on the Hudson River in NYC. This project was completed at the University of Pennsylvania during the spring of 07.
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London Olympics 2012

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While studying at the Architectural Association in London with Homa Farjadi I focused on the upcoming 2012 olympics and their impact on the urban fabric of north eastern London.   Parametric systems and methodologies were deployed as the main tools and developmental system.

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Mixed-use Building, NYC

Street View

Street View

Molecular level observations of a series of copper phase changes revealed a set of very interesting scalable organizing principles. Heavy and massive to thin and slight; smooth and continuous to jagged and layered, etc. These were used in the design of a building to reflect the function of the spaces. This allowed smooth transitions between eminently accessible public gallery spaces and embedded private offi ces. Both landscape elements and shafts of light interweave with the fabric of the structure. 

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Skynet

Detail render of the fabric surface

Detail render of the fabric surface

SKYNET is based on the idea that surface and volume can emerge through the accumulation of lines which self-organize to achieve structure and enclosure. by using the bottom up logic of a dynamic system with embedded intelligence (a multi-agent system) the project achieved biomorphic qualities although its main goal was to meet certain programmatic requirements through the use of simple recursive processes. the advantage of designing through algorithmic procedures rather than directly designing form is that effects can be directly controlled by altering overall behaviors. the process should not be seen as some form of alchemy nor do we believe in letting the algorithm design for us, design intent should be present from beginning to end. SKYNET was created from a unique combination of modeled geometry (Rhino, Massive, Maya), complex texture mapping though materials in Vray, and color filter layers in Photoshop. The geometry was created by weaving artificially intelligent agents using both Massive and Rhinoceros programming to create something that is digitally made but seemingly organic in origin.

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